Runboard.com
Слава Україні!
Community logo


runboard.com       Sign up (learn about it) ● Sign in (lost password?)

 
Pastor Rick Profile
Live feed
Blog
Friends
Miscellaneous info

Head Administrator

Registered: 07-2005
Location: Texas
Posts: 595
Accolades: 4 (+4/-0)
Reply ∙ Quote
Message Board Gaming (observations & discussion)


I'll admit it. One of my main reasons for working on this new message board gaming idea is the popularity of games in the Internet world. The games played on message boards are normally designed as a "filler" to help the user get used to posting. The theory is that they will then look at the rest of the message board and contribute in one of the other topics which leads to message board growth. The other type of game commonly found is the "play by post (pbp)" or "sand box" roleplay game where almost all of the posting is supposed to be in the game forums and topics.

The main problems hindering any other type of game being hosted on a message board are the same things that makes message boards so appealing to its users, security and post editing. The security side stops most message boards from allowing most 3rd party applications to function for all users. The post editing allows the user to erase any negative result generated and replace it with something more appealing to them. I am speaking in broad generalities of course since there are exceptions scattered about the Internet if you look hard enough.

So my thought is to try and work within the limits of Runboards message board system and see what type of games could be created using just the abilities provided by a 3rd party picture host and Runboard itself.

The first step in this process was to create an alternative for dice. This actually worked out easier than I thought it would and the system can simulate 1d2, 1d6, 1d10, 1d12 and 1d60 reasonably well and the median average comes out to 10.5 points... not bad for single event sessions which is why the first game is a variant of the board game "Clue." I expanded this game to allow for 24 players which resulted in the need for 87 "cards" (pictures). if... all of the cards are also being duplicated in Runboard's "smiley box" then that only allows 10 non-game related smilies if... you also use 3 smilies as "posting icons."

So the first few games created will have to be restricted to a maximum of 87 cards while other image hosting options are explored.

---

Advertise Boards On TRDConceptsDE
5/7/14, 11:39 pm Link to this post Email Pastor Rick   PM Pastor Rick Blog
 
OldWarrior Profile
Live feed
Blog
Friends
Miscellaneous info

Charter Member

Registered: 04-2006
Location: USA, Western hemisphere, earth
Posts: 179
Accolades: 3 (+3/-0)
Reply ∙ Quote
Re: Message Board Gaming (observations & discussion)


It is interesting to me that many play-by-post games often are much slower versions of games we can play in a group setting in real life. Play-by-post/message board games, and other similar online snail's pace game formats, make it possible for many people who have small chunks of time available -- or who are much on-the-go -- to play games that otherwise they might not be able to play with others.

Also, there is the issue of not having people nearby who are interested in playing the same type of game(s). So, by such mediums as message boards, people are able to play these games with others all across the world.

---
Old Warrior

Check out Bible Notes
It is one of my favorite places on the Internet.
God bless you, everyone!
11/11/14, 1:06 am Link to this post Email OldWarrior   PM OldWarrior Blog
 
Kaunisto Profile
Live feed
Blog
Friends
Miscellaneous info

Patron

Registered: 01-2008
Location: Finland
Posts: 295
Accolades: 3 (+3/-0)
Reply ∙ Quote
Re: Message Board Gaming (observations & discussion)


When people (present company included) invent/develop these games, they almost inevitably take elements of games they've played before and particularly as multiplayer games. Physical games are in general more simple because on computer, well, it computes. So they are more likely starting point than computer games.

I think I'm onto something with a board made of smilies.
If you use smilies that can be combined to groups (by putting several next to each other), it opens up options literally exponentially.

---

11/11/14, 7:41 am Link to this post Email Kaunisto   PM Kaunisto
 


Add a Reply





You are not logged in (login)
…Back To Top…