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Pastor Rick Profile
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Re: Game #1 (the beta test)


if... no one can dispute the suggestion then the turn falls back to the player who made the suggestion.

That player can do one of two things.

1. Make a formal accusation.
2. Admit to everyone that they were mistaken (which means they have one or more cards that would disprove their own suggestion). The player that made the suggestion does have to reveal a card they hold which disproves their own suggestion.

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5/7/14, 8:19 pm Link to this post Email Pastor Rick   PM Pastor Rick Blog
 
OldWarrior Profile
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Re: Game #1 (the beta test)


I see. It has been very many years since I played Clue.

One more possibility, or maybe a further development... If... the declared suspicion is turned into a formal accusation, what happens if one of the other players finds that they missed something in their own cards that disproves it?

I would assume at least that play returns to normal -- whatever we were doing before the accusation was made official...

Last edited by OldWarrior, 5/7/14, 8:37 pm


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5/7/14, 8:36 pm Link to this post Email OldWarrior   PM OldWarrior Blog
 
Pastor Rick Profile
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Re: Game #1 (the beta test)


The end game has three ways to go depending on how fast we decide to make it.

1. When a formal accusation is made then I reveal the password for the solution to just that player if... they are wrong. The player is still in the game to dispute others suggestions but can no longer move. If... they are correct then I reveal the password to everyone so that everyone knows who won.

2. If... a accusation is made then everyone posts their best guess on the solution and I reveal the password to everyone to see if there is a winner or if... everyone lost.

3. If... we want to extend the game past that point where the culprit has been discovered then I have to get cracking on a combat system of some kind and the winner is the first one to destroy the evidence and escape the island...

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5/7/14, 9:47 pm Link to this post Email Pastor Rick   PM Pastor Rick Blog
 
OldWarrior Profile
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Re: Game #1 (the beta test)


If #3 is involved, this could get even more interesting... But, I play a lot of combat stuff (not the big name FPS games -- not much anyway) and combat might not be as interesting to some other players.

I am pretty sure you would go with a more or less simple combat system, if #3 happens. :)

Last edited by OldWarrior, 5/7/14, 10:53 pm


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Re:


I think we still have way too many possibilities to make a formal accusation yet. I'm not ready to make one. I'm having fun with this. emoticon

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Re: Re:



Justbec wrote:

I think we still have way too many possibilities to make a formal accusation yet. I'm not ready to make one. I'm having fun with this. emoticon



Here is my logical thinking by steps:

1. If... Pastor Rick did his job correctly, and assuming that all the none guilty player cards and all the not used weapon cards and all the not where it happened location cards are distributed to the players...

AND

2. If... Each player is correct that Justbec's suspicion is NOT disproven by any of the cards dealt to the three players...

3. Then, Justbec's suspicion must be correct.

4. If... Numbers 1 and 2 above are true, then number 3 above is also true, and the logical next step is to have the formal accusation.

If the suspect in a case has no alibi, and the evidence all points to that suspect, then usually they are charged/accused of the deed and whatever powers that be proceed as appropriate. (I am aware that I might be oversimplifying the process here. :) )

BUT, just in case numbers 1 and/or 2 might be incorrect, I will proceed with...

 emoticon

Assuming I wish to make a formal accusation, do I need to move to the location involved in that accusation?

The previous "My Turn" post was made at 11:01. Do I add the digits of the hours, or add 11 to the 1. I cannot remember that particular at the moment. Since it seems logical to add the digits, since the minutes were added as digits, that would be 3, which translates into the minimum of 7 Action Points.

Okay, I think I can move from C9 to D2 without any trouble this turn.

I will now make a formal accusation if allowed, because I have all the proof I need -- assuming everyone is correct in checking their cards and assuming all the non-guilty/not-true cards were dealt out.

Formal Accusation:

Image killed the Captain. She used the Image and did the dirty deed on Image

(Quoted Justbec's suspicion :) )

I do admit though that it seems too soon, but such is the randomness of the game. It can take just a few turns, with a lucky guess, OR it can take quite a long time.

if... my accusation is proven wrong, then I am happy to continue to discount suspicions for the other two players. :)

Last edited by OldWarrior, 5/8/14, 8:12 am


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5/8/14, 7:41 am Link to this post Email OldWarrior   PM OldWarrior Blog
 
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Re: Game #1 (the beta test)


Yes, you do have to be at the location to have suspicions involving that location.

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Re: Game #1 (the beta test)



Pastor Rick wrote:

Yes, you do have to be at the location to have suspicions involving that location.



So, does that mean I need to make my suspicion known first, instead of making it a formal accusation, even though, it is the same suspicion that another player just recently stated? I am just trying to clarify here. Of course, then the rules can clearly define such things too -- unless they already have and I have not yet read that part. ( emoticon ?)

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Pastor Rick Profile
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Re: Game #1 (the beta test)


Nothing prevents you from making a formal accusation but depending on what we do with the end game if you guess wrong you could end up losing the game. So the choice becomes a judgement on how confident you are on who did the deed. emoticon

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Catcherlady Profile
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Re:


Ok, no offense but Warrior is totally throwing me off here. I think we need to wait and get an answer from Bec before he moves on to do something else. We don't know whether she was using one of her own cards in her guess and I'm getting REALLY confused.

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